Developer Blog #6 Mutiny and Marooning

Developer Blog #6 Mutiny and Marooning

Hello, Sea dogs! Welcome to another weekly Seadogs of Nassau Devlog. In our previous devlog, we talked about Crews, how they are recruited, and what they offer to the player. In this devlog, we are going to take a look at some other important features of the game:...
Developer Blog #6 Mutiny and Marooning

Developer Blog #3 Ships

Hello, Sea dogs! Welcome to the weekly Seadogs of Nassau Devlog. In our previous Devlog, we talked about what ports are and how they work in Seadogs of Nassau. But what good would ports be if there weren’t any ships in the first place? So, today we are going to tell...
Update: Fire Ships

Update: Fire Ships

In this Developer Update, we were heavily focused on improving our Fireships! Wooden ships filled with tar and other highly combustible material that could wreak havoc on the battlefield! Players can turn any ship from their fleet into a Fireship, a ticking time bomb...
Update: Fire Ships

Developer Blog #2 What are Ports?

Hello, Gamers! Welcome to this weeks Seadogs of Nassau Devlog. As promised in the previous Devlog, we are here to share with you some of the defining features of our game, starting with PORTS! The whole point of this post is to give you a high level idea of what Ports...
Update: Fire Ships

Developer Blog #1 Announcing Seadogs of Nassau

Hello Gamers! Welcome to our first Devlog! We are proud to announce that Seadogs of Nassau is nearing the finalization of Pre-Alpha and is on track to be released on Steam in early 2023! This is the first of many Devlogs to keep you all updated with the development...